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Ratio
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Devlog
Roadmap
August 06, 2021
by
Peppermint Games
After a lot of thought, we've decided to streamline some aspects of Ratio. Most notably, we're going to be stripping down Ratio into a more lightweight version, one that will require less setup for us...
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Updated movement
March 28, 2021
by
Peppermint Games
Movement is now smoother and more intuitive, pulling from a variety of data points rather than just a single point Movement now clamps at a minimum and maximum speed, meaning if players want to move,...
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