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Ratio

← Return to Ratio

Devlog

  • Roadmap
    August 06, 2021 by Peppermint Games
    After a lot of thought, we've decided to streamline some aspects of Ratio. Most notably, we're going to be stripping down Ratio into a more lightweight version, one that will require less setup for us... Continue reading
  • Updated movement
    March 28, 2021 by Peppermint Games
    Movement is now smoother and more intuitive, pulling from a variety of data points rather than just a single point Movement now clamps at a minimum and maximum speed, meaning if players want to move,... Continue reading
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